About

  • UWM Sculptures Sam Scheller

Mission

Our program’s curriculum establishes a solid foundation of traditional skills and concerns that promote both a historical and contemporary platform from which students can navigate. The curriculum seeks to enable students with the skills necessary to explore concepts and content relevant both in today’s world and in the creation of a personal vision.

With sculpture encompassing a myriad of materials, processes and media, the sculpture faculty seeks to promote individual student exploration and independence within a contemporary framework. The curriculum provides exposure to a range of skills, techniques, and resources. It is, however, the ability to think that is at the heart of the program as students are challenged to employ the skills and mindset to participate in future endeavors.

Facilities

Our nearly 6500 sq ft sculpture facility houses a complete woodworking studio, a 15 ft x 15 ft spray and sanding booth, large metal fabrication and construction area, plaster, mold-making and ceramic shell areas, and a foundry and wax working area. There is also a 800 sq ft installation and project space, and access to digital media.

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Degrees

Explore – Specific degree information can be found in the UWM Academic Catalog along with credits, courses, admission and program requirements.

Connect – After reviewing, please contact our Advising & Student Services Office to start planning your degree path today!

BFA – Sculpture Concentration

BA – Studio Concentration

Minor – Studio Concentration

Careers+Alumni

Profile Picture

Christina Carfora

BFA, Ceramics | 2003

Ceramics alumna Christina Carfora discusses how her many travels to Indonesia, Costa Rica, Cambodia, and more influence her detailed and often thought-provoking work.

Careers in Art & Design

3D Animator/Modeler
Advertising Director
Animator
App Developer
Arts Administration
Art Critic/Writer
Art Dealer
Art Director
Art Education Teacher (K-12)
Art Gallery Owner
Art Historian
Art Therapist
Artisan Solutionist
Artist In Residence
Artists’ Agent
Augmented Reality
Blacksmith
Caricature Artist
Ceramisist
Collage Artist
Commercial Artist
Community Artist
Community Arts Organizer
Consultant
Costume Designer
Creative Arts Officer/Director
Creative Services Manager
Cultural Relations
Curator
Design Manager
Designer
Digital Portrait Artist
Director Of Education & Community Engagement
Display Designer
Education Program Coordinator
Educator
Elementary/Secondary School Teacher
Entrepreneur
Exhibit Designer
Fabricator
Fashion Designer
Fine Artist
Fine Arts Director
Floral Designer
Font Designer
Freelance Artist
Furniture Designer/Restorer
Game Designer
Glass Sculptor
Graphic Designer
Graphic Artist
Illustrator
Industrial Designer
Interactive Designer
Interior Designer
Jewelry Designer/Maker
Lecturer
Lighting Designer
Make-Up Artist
Maker
Marketing & Sales
Metalsmith
Mixed Media Artist
Motion Graphics Artist
Muralist
Museum Director
Museum Exhibit Designer
Packaging Designer
Painter
Photo Editor/Retoucher
Photographer
Photographic Stylist
Photographic Technician
Printmaker
Product Designer
Production Artist
Program Director/Coordinator
Prop Maker
Public Artist
Public Relations
Sculptor
Set Designer
Sketch Artist
Stylist
Technical Designer, Apparel
Textile Designer
Toy Maker
University Administration
University Faculty
User Experience Designer
User Interface Designer
Video Game Designer
Visual Merchandiser
Visual/Special Effects Artist
Web Based Curators
Web Designer/Developer

Faculty

Faculty: Sculpture

profile photoKatie Martin-MeurerFirst Year Program(414) 229-3178martinke@uwm.eduArt 316

Outreach Coordinator, Art & Design

Lecturer, Sculpture

3D Coordinator, First Year Program

profile photoGlenn Williams(414) 229-6862williagw@uwm.eduArt B31

Area Head, Digital Studio Practice

Area Head, Sculpture

Associate Professor, Sculpture

Department Faculty & Staff