Students take courses in image-based, interactive and electronic media, and choose a secondary focus in order to combine these techniques with another of Art & Design’s areas: Ceramics, Fibers, Design & Visual Communication, Jewelry & Metalsmithing, Painting & Drawing, Photography, Print & Narrative Forms or Sculpture. It is our belief that digital technologies are now essential to all arts practices.
We also believe it is more important to be of value than it is to be “new.” The most essential innovation of our curriculum is that of the secondary focus, where students learn to combine various concepts, materials and media, new and old. Want to be an interactive artist? You should understand the history of design, participatory art and installation. Kinetic sculptor? Learn to work with wood and clay. Wearable artist? Fibers and metals. And digital image makers should work with painting, printmaking or photography. We teach students that media art has always moved alongside and within all contemporary arts practices and trajectories.
Our program trains professional artists who wish to be a part of the contemporary visual arts community, exhibiting material and digital artwork that engages in cultural practices in museums and galleries, and furthers the field at large. In addition to careers as full-time artists, graduating seniors have gone on to work as commercial or experimental designers, museum technicians, exhibition coordinators or artistic directors. Many hone their practice further through MFA and PhD programs.
Explore – Specific degree information can be found in the UWM Academic Catalog along with credits, courses, admission and program requirements.
Connect – After reviewing, please contact our Advising & Student Services Office to start planning your degree path today!
Digital Studio Practice alum Wyatt Tinder combined his artistic ambition and engineering sensibilities to place among nine winners of the UWM Student Startup Challenge.
Careers in Art & Design
Art Education Teacher (K-12)
Art Gallery Owner
Artist In Residence
Community Arts Organizer
Creative Arts Officer/Director
Creative Services Manager
Digital Portrait Artist
Director Of Education & Community Engagement
Education Program Coordinator
Elementary/Secondary School Teacher
Fine Arts Director
Marketing & Sales
Mixed Media Artist
Motion Graphics Artist
Museum Exhibit Designer
Technical Designer, Apparel
User Experience Designer
User Interface Designer
Video Game Designer
Visual/Special Effects Artist
Web Based Curators
Faculty: Digital Studio Practice
Associate Lecturer, First Year Program
Associate Lecturer, Digital Studio Practice
Associate Lecturer, Digital Fabrication & Design
Visiting Assistant Professor, Art & Design
Area Head, Digital Studio Practice
Professor, Art & Design / Mechanical Engineering
Director, UWM Startup Challenge
Lecturer, First Year Program
Lecturer, Digital Studio Practice