- mali@uwm.edu
- 414-229-6762
- Engineering and Mathematical Sciences 1245
Amol Mali
- Associate Professor, Computer Science
On Sabbatical, Spring 2025 semester
Education
- PhD, Computer Science, Arizona State University, Tempe, May 1999
- MS, Mechanical Engineering with specialization in Robotics, Indian Institute of Technology, Kanpur, India, June 1994
- BS, Engineering in Mechanical Engineering, Victoria Jubilee Technical Institute (VJTI), University of Bombay, India, July 1991
Research Interests
- Data Science
- Internet of Things (IoT)
- Artificial Intelligence Planning
- Autonomous Agents
- Computer Game Design
- Robot Motion Planning
- Artificial Intelligence in Healthcare
- Ethics, Diversity, Inclusion, and Equity
- Higher Education
Publications
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Amol D. Mali, Machine learning for computer games,Encyclopedia of Computer Graphics and Games, 2023
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Amol D. Mali and Kompalli Jwala Seethal Chandra,Domain-specific choices affecting design effort in gamification,Encyclopedia of Computer Graphics and Games, 2023
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Amol D. Mali and Kompalli Jwala Seethal Chandra,On computer games about cooking, Encyclopedia of Computer Graphics and Games, 2023
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Amol D. Mali, Computer games for people with disability, Encyclopedia of Computer Graphics and Games, 2023
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Amol D. Mali, Recent domain-specific applications of artificial intelligence using IoT, International Journal on Artificial Intelligence Tools (IJAIT), 28(7), 2019
- Amol D. Mali, Motion planning in computer games, Encyclopedia of Computer Graphics and Games, 2019
- Amol D. Mali, Public health education via computer games, Encyclopedia of Computer Graphics and Games, 2019
- Amol D. Mali, Symbolic planning in computer games, Encyclopedia of Computer Graphics and Games, 2019
- Amol D. Mali and Nan Yang, On automated generation of keyboard layout to reduce finger-travel distance, International Journal of Monitoring and Surveillance Technologies Research (IJMSTR), 5(2), 2017, pp. 29-43
- Amol D. Mali, Recent advances in minimally-obtrusive monitoring of people’s health, International Journal of Monitoring and Surveillance Technologies Research (IJMSTR), 5(2), 2017, pp. 44-56
- Nan yang and Amol D. Mali, Modifying keyboard layout to reduce finger-travel distance, Proceedings of the 28th IEEE International Conference on Tools with Artificial Intelligence (ICTAI), 2016, pp. 165-168
- Amol D. Mali, Expressing user intent in planning by instance rewriting, Proceedings of the 28th IEEE International Conference on Tools with Artificial Intelligence (ICTAI), 2016, pp. 130-133
- Amol D. Mali, An approach to planning multi-phase projects, Proceedings of the 28th IEEE International Conference on Tools with Artificial Intelligence (ICTAI), 2016, pp. 460-463
- Amol D. Mali, Probabilistic roadmaps with higher expressive power, International Journal on Artificial Intelligence Tools (IJAIT), 25(4), Aug. 2016, 16 pages
- Amol D. Mali and Minh Tang, Path-cost bounds for parameterized centralized variants of A* for static and certain environments, International Journal on Artificial Intelligence Tools (IJAIT), 25(4), Aug. 2016, 18 pages
- Amol D. Mali, Evaluation criteria for transformative computer games, ACM Computers in Entertainment, Feb. 2016
- Amol D. Mali, On computer games promoting green living, ACM Computers in Entertainment, Jan. 2016
- Amol D. Mali, New player-centered choices in computer game design, ACM Computers in Entertainment, Dec. 2013
- Amol D. Mali and Ravi Puthiyattil, Fully-automated instance decomposition and subplan synthesis for parallel execution, Proceedings of the 25th IEEE International Conference on Tools with Artificial Intelligence (ICTAI), 2013, pp. 322-329
- Brandon Ellenberger and Amol D. Mali, Motion-driven action-based planning, Proceedings of the 25th IEEE International Conference on Tools with Artificial Intelligence (ICTAI), 2013. pp. 841-848
- Amol D. Mali, New directions in enhancing computer games, ACM Computers in Entertainment, Oct. 2013
- Amol D. Mali, New choices in opponent design in computer games, ACM Computers in Entertainment, Dec. 2012