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Community with a Dash of Hierarchy: Using Social Tools for Better Student Engagement
November 9, 2020 @ 2:00 PM - 3:00 PM
The UWM Libraries’ Digital Humanities Lab will host a virtual talk by Krista-Lee Malone, UW-Madison, on Monday, November 9, 2020 from 2 to 3 p.m. The title of her presentation is “Community with a Dash of Hierarchy: Using Social Tools for Better Student Engagement.”
Registration Required: https://uwm.edu/libraries/events/dh-lab-registration-for-community-with-a-dash-of-hierarchy/
[This event was originally scheduled for October 19, 2020. If you registered for the October date, you do not need to reregister.]
About her presentation, Malone writes:
We live in unprecedented times. Our universities, our students, and ourselves were not prepared for this, but that doesn’t mean it has to be less than amazing – despite the laments of many. In this talk I will discuss my use of Twitch, an online streaming service, and Discord, a group communication platform, to conduct my online classes. Both platforms were originally built for gamers as social spaces, and decidedly not designed for educational purposes. By using the socially constructed architectures of these platforms rather than the perceived rigidity of LMSs such as Canvas, I found students almost immediately displaying productive behaviors I had previously struggled to encourage. Some of the experimental teaching methods I will discuss here began pre-covid, in the winter of 2019, and others arose in response to campuses closing in March 2020. This is an important distinction because many negative (and positive) articles and opinion pieces being published about online teaching since March 2020 have been reactionary to covid-times. While this was of course understandable in the immediate aftermath of the pandemic, it is time to move beyond this stage and look at what benefits and limitations online education really has to offer.
Krista-Lee Malone is an Anthropology PhD and faculty associate for the game design certificate at UW-Madison. She streams weekly from both her teaching channel and her research channel (twitch.tv/gameranthro). Her past research includes anthropological research on MMORPGS and educational games in Taiwan – where she also worked as a cultural consultant and quest designer. Currently, she is researching issues of gender and engagement on her research Twitch channel and educational engagement on her teaching channel.