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Workshop: MUDs, MOOs, and Why They Still Matter
May 11 @ 2:00 PM - 4:00 PM
Geoff Gimse and Kristopher Purzycki (English)
In this workshop, participants will explore the so-called “multi-user dungeon” (MUD) and “MUD object-oriented” (MOO) not as a curiosities of computer gaming’s golden age but rather as a digital community space that still offers democratic potentials not offered by popular social media. Workshop organizers and participants will first discuss early forms of networked collaborative text-based games as well as their influence on contemporary, more graphically oriented forms of games and social spaces. Following this discussion, the workshop will focus on populating an example MOO created for the workshop.