Digital Humanities Lab Events

West Wisconsin Avenue, V-J Day celebration downtown. Milwaukee Neighborhoods Digital CollectionPhoto: University of Wisconsin Milwaukee, Dennis Wierzba Negatives, 1941-1957

Learn more about the DH Lab:

We welcome partnering with existing interest groups and initiatives on campus.  If you would like to ask us to host a speaker, workshop or other digital humanities related event, please contact Ann Hanlon ( for more information.

DH Lab Fall 2016

September 28 | 12:00-1:00 – Digital Pedagogy Brown Bag: Viral media mashups, Remixes, and Fair Use in the Classroom, led by Marc Tasman. Bring your lunch!

October 5 | 4:00-5:30 Newest Americans: Stories from the Global City: In a series of presentations and interactive conversations, Newest Americans co-directors Tim Raphael and Julie Winokur will discuss how their documentary and storytelling project is salvaging local immigrant histories in and around Newark, NJ. Newest Americans works with grassroots organizations and local communities to bring to public attention the lives and voices of people that have been underrepresented in official histories. They will speak about some of their projects and collaborations and share how they employ the methods, mediums and practices of storytelling to engage and empower local communities in innovative ways. Raphael and Winokur will describe how their collaboration brought together a public university, a media production company, and a photography agency to develop dynamic storytelling around contemporary and archival materials. They will share how this effort has resulted in numerous public forums, curriculum development, an online multimedia publication, and distribution of the content through major media outlets including the New York Times, National Geographic, and The Atlantic.

This event is free and open to the public.
Sponsored by Buildings-Landscapes-Cultures, the Chipstone Foundation, DH Lab at the UWM Libraries, and The Center for 21st Century Studies.

October 12 | 12:00-1:00Digital Pedagogy Brown Bag: Classroom Uses for the Twine Platform, Kris Purzycki, DH Lab Intern and UWM English. As part of our series of brown-bag discussions on using media and technology in the classroom, Kristopher Purzycki shares his recent experiences teaching with the Twine platform. Twine is a hypertext story creation tool that offers users an easy, accessible way to quickly build digital texts. Twine may be found at

October 14 | 12:00-1:00Data Management 101, Kristin Briney, Data Services Librarian. Are you frustrated with disorganized research data? ‘Data Management 101’ covers the basics of taking care of your research data, so you don’t have to fight your data to do your research.

October 25 | 1:30-2:30 – Milwaukee Data: An Introduction. Come learn more about the data that describes your city and how you can find it, use it, and work to make more of it available. A team of librarians will be your guides!

October 27 | 12:00-1:00 – Open Access Week Brown Bag: Books in the UWM Digital Commons, Caroline Seymour-Jorn and Matthew Knachel. Join us for a discussion of two open access books published recently by UWM authors in the UWM Digital Commons. Caroline Seymour-Jorn, Associate Professor at the Department of French, Italian and Comparative Literature, will share her experience composing a media enriched translation of Ibtihal Salem’s A Small Box in the Heart. Matthew Knachel, Senior Lecturer at the Department of Philosophy, will talk about writing an open access textbook for his Informal Logic course, Fundamentals Methods of Logic.

October 28 | 3:30-5:00Serious Play presents: New Models of Game Publishing: Early Access, Steam Greenlight, Episodic Games and Narrative, presented by Justin Schumaker. With the rise of Steam’s Early Access and Green Light features, game developers increasingly release incomplete games in alpha and beta builds. This shift in the game development industry requires a rethinking of play and narrative. Releasing early access games and asking for community feedback is becoming a replacement model for game testing and quality assurance. In a sense, this kind of play is free labor for game developers. When considering narrative, players often get incomplete and episodic narratives; they consume narrative at a slower pace than previous release models. This talk attempts to navigate this transformation through unfinished independent point and click adventure game Kentucky Route Zero (2013-Present) which has released roughly one chapter annually since 2013. The time between releases gives players a meditative period to reflect on narrative and gameplay. There is no rush to consume all of the content at once as it hasn’t been released. This talk represents an opportunity for the Serious Play group to think about changes in the industry and narrative as suggested by periodic releases of Kentucky Route Zero’s Chapters.

November 2 | 4:00-5:00Directions in Digital Humanities: The Music of Leo Kottke: Mining the Archives to Develop Pedagogical Materials, John Stropes, Director of Guitar Studies, PSOA, Benjamin Kammin, Josh Lane.

The music which is today referred to as finger-style guitar has its roots in parlor style guitar of the 1800s, Delta blues, the ragtime influenced country blues of the eastern seaboard, Hawaiian lap style and slack key guitar, country guitar, and folk music. In the 1960s, aspects of all of these traditions were in motion, and finger-style guitar began its transition from a vernacular to an art music. Integral to this transition was composer/performer Leo Kottke.

Leo Kottke’s career began in the late 1960s and continues to this day. He plays approximately 80 concerts per year, and has released 30 recordings which are made up of 200 original compositions and 75 covers. Our collection of material consists of 300 hours of concert audio and video along with set lists and concert ephemera; 100 hours of interviews and documentation video; recordings of television and radio appearances; all commercial audio and video; print articles, previews, and reviews; analyses and transcriptions derived from this collection; and other items.

The archives present us with the opportunity to reconfigure concepts, substantive foci, and methodologies of ethnomusicology and to develop new pedagogical approaches. By including scholarship derived from the collection, information organization and retrieval systems may be used to illuminate the genesis and evolution of each composition. An analysis of Leo Kottke’s compositions which were released originally in 1969 on his seminal recording Leo Kottke/6- and 12-String Guitar will demonstrate the utility of these approaches in the development of pedagogical materials.

November 4 | 12:00-1:00Writing a Data Management Plan, Kristin Briney, Data Services Librarian. Many research grants now require a 2-page data management plan describing how data will be handled during and after a project. This session will review the components of a data management plan and how to write a good plan.

November 16 | 4:00-5:00Directions in Digital Humanities: The Digital Yiddish Theater Project, Joel Berkowitz, Director, Sam and Helen Stahl Center for Jewish Studies

November 30 | 4:00-5:00Directions in Digital Humanities: Opportunities with High Performance Computing for the Humanities, Dan Siercks, College of Letters and Science Information Technology Office

All events take place in the Digital Humanities Lab, 2nd floor east, Golda Meir Library